I am a Helsinki-based sound designer, focusing on game audio. My experience and education cover areas such as recording arts, interactive audio and film sound, as well as game design and storytelling. I have fluency in numerous tools including Pro Tools, REAPER, Wwise, FMOD, Unity, and Pure Data.
Currently, I am freelancing for indie game, film and art projects, and I specialise towards sonic narration. Alongside recording sounds and making music, I spend my time reading and writing about audio, playing games, and doing endless variations of pull-ups.